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Karate Man - SDJ-013 - Common - 1st Edition

Karate Man - SDJ-013 - Common - 1st Edition in San Juan, PR

Current price: $0.33
Pick Up At Mall
Karate Man - SDJ-013 - Common - 1st Edition

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Karate Man - SDJ-013 - Common - 1st Edition in San Juan, PR

Current price: $0.33

Size: Moderately Played, English

Loading Inventory...
Pick Up At Mall
Card Rules: Rulings powered by The Netrep API. 'Revese Trap's' effect is not applied because 'doubled and halved' are not considered as increasing or decreasing. If Karate Man is equipped with Megamorph , and Megamorph is halving Karate Man's ATK and you use Karate Man's effect Karate Man's ATK is 2000. If you use Karate Man's effect and THEN equip him with Megamorph after that and Megamorph would halve his ATK then his ATK is 500. If the effect of 'Shrink' is applied after 'Karate Man's' effect has been used its ATK will become 500. If 'Karate Man' is affected by 'Shrink' then its effect is activated its ATK will become 2000. [Re: Interdimensional Matter Transporter] When 'Karate Man' or a monster affected by 'Limiter Removal' is removed from play with 'Interdimensional Matter Transporter' it is not destroyed that turn because the effect of 'Karate Man'/'Limiter Removal' is reset. Passcode: 23289281 Set: Starter Deck Joey ATK/DEF: 1000/1000 Card Number: SDJ-013 Monster Type: Warrior Rarity: Common Attribute: Earth Card Text: You can double the original ATK of this card once per turn. If you used this effect destroy this card during the End Phase. Level: 3 Card Type: Effect Monster Name: Karate Man Edition: 1st
Card Rules: Rulings powered by The Netrep API. 'Revese Trap's' effect is not applied because 'doubled and halved' are not considered as increasing or decreasing. If Karate Man is equipped with Megamorph , and Megamorph is halving Karate Man's ATK and you use Karate Man's effect Karate Man's ATK is 2000. If you use Karate Man's effect and THEN equip him with Megamorph after that and Megamorph would halve his ATK then his ATK is 500. If the effect of 'Shrink' is applied after 'Karate Man's' effect has been used its ATK will become 500. If 'Karate Man' is affected by 'Shrink' then its effect is activated its ATK will become 2000. [Re: Interdimensional Matter Transporter] When 'Karate Man' or a monster affected by 'Limiter Removal' is removed from play with 'Interdimensional Matter Transporter' it is not destroyed that turn because the effect of 'Karate Man'/'Limiter Removal' is reset. Passcode: 23289281 Set: Starter Deck Joey ATK/DEF: 1000/1000 Card Number: SDJ-013 Monster Type: Warrior Rarity: Common Attribute: Earth Card Text: You can double the original ATK of this card once per turn. If you used this effect destroy this card during the End Phase. Level: 3 Card Type: Effect Monster Name: Karate Man Edition: 1st

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