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Magical Marionette - MFC-069 - Common - 1st Edition
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Magical Marionette - MFC-069 - Common - 1st Edition in San Juan, PR
Current price: $0.42

Collections
Magical Marionette - MFC-069 - Common - 1st Edition in San Juan, PR
Current price: $0.42
Size: Moderately Played, English
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Card Rules:
Rulings powered by The Netrep API. There is no limit to the number of Spell Counters you can have on 'Magical Marionette'. Removing Spell Counters from 'Magical Marionette' to use its effect is a cost. You can use 'Magical Marionette''s effect multiple times in the same turn
,
as long as you have enough Spell Counters to pay the cost. You can destroy 'Magical Marionette' with its own effect. You place a Spell Counter on this card when the Spell Card resolves
so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card
you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous
Equip
or Field Spell Card
and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. If you activate a Spell Card
and your opponent chains 'Call of the Haunted' to Special Summon 'Magical Marionette'
'Magical Marionette' does not get a Spell Counter for that Spell Card because 'Magical Marionette' must be face-up on the field when the Spell Card is activated and when it resolves in order to get a Spell Counter.
Passcode:
8034697
Set:
Magicians Force
ATK/DEF:
2000/1000
Card Number:
MFC-069
Monster Type:
Spellcaster
Rarity:
Common
Attribute:
Dark
Card Text:
Each time you or your opponent activates 1 Spell Card
put 1 Spell Counter on this card. Increase the ATK of this card by 200 points for each Spell Counter on this card. Also
remove 2 Spell Counters from this card to destroy 1 monster on the field.
Level:
5
Card Type:
Effect Monster
Name:
Magical Marionette
Edition:
1st
Card Rules:
Rulings powered by The Netrep API. There is no limit to the number of Spell Counters you can have on 'Magical Marionette'. Removing Spell Counters from 'Magical Marionette' to use its effect is a cost. You can use 'Magical Marionette''s effect multiple times in the same turn
,
as long as you have enough Spell Counters to pay the cost. You can destroy 'Magical Marionette' with its own effect. You place a Spell Counter on this card when the Spell Card resolves
so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card
you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous
Equip
or Field Spell Card
and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. If you activate a Spell Card
and your opponent chains 'Call of the Haunted' to Special Summon 'Magical Marionette'
'Magical Marionette' does not get a Spell Counter for that Spell Card because 'Magical Marionette' must be face-up on the field when the Spell Card is activated and when it resolves in order to get a Spell Counter.
Passcode:
8034697
Set:
Magicians Force
ATK/DEF:
2000/1000
Card Number:
MFC-069
Monster Type:
Spellcaster
Rarity:
Common
Attribute:
Dark
Card Text:
Each time you or your opponent activates 1 Spell Card
put 1 Spell Counter on this card. Increase the ATK of this card by 200 points for each Spell Counter on this card. Also
remove 2 Spell Counters from this card to destroy 1 monster on the field.
Level:
5
Card Type:
Effect Monster
Name:
Magical Marionette
Edition:
1st