The following text field will produce suggestions that follow it as you type.

Collections

Loading Inventory...
Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition

Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition in San Juan, PR

Current price: $0.16
Pick Up At Mall
Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition

Collections

Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition in San Juan, PR

Current price: $0.16

Size: Moderately Played, English

Loading Inventory...
Pick Up At Mall
Card Rules: Rulings powered by The Netrep API. If the monster battling 'Mythical Beast Cerberus' is removed from the field before (or during) damage calculation , the Spell Counters on 'Cerberus' will not be removed. Removing the Spell Counters from 'Mythical Beast Cerberus' does not start a chain. The Spell Counters on 'Mythical Beast Cerberus' are removed after he battles no matter which player is attacking. You place a Spell Counter on this card when the Spell Card resolves so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous Equip or Field Spell Card and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. 'Mythical Beast Cerberus' must be face-up on the field when the Spell Card is activated in order to get a Spell Counter. Passcode: 55424270 Set: Structure Deck ATK/DEF: 1400/1400 Card Number: SD6-EN002 Monster Type: Spellcaster Rarity: Common Attribute: Light Card Text: Each time you or your opponent activates 1 Spell Card put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles remove all Spell Counters from this card. Level: 4 Card Type: Effect Monster Name: Mythical Beast Cerberus Edition: 1st
Card Rules: Rulings powered by The Netrep API. If the monster battling 'Mythical Beast Cerberus' is removed from the field before (or during) damage calculation , the Spell Counters on 'Cerberus' will not be removed. Removing the Spell Counters from 'Mythical Beast Cerberus' does not start a chain. The Spell Counters on 'Mythical Beast Cerberus' are removed after he battles no matter which player is attacking. You place a Spell Counter on this card when the Spell Card resolves so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous Equip or Field Spell Card and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. 'Mythical Beast Cerberus' must be face-up on the field when the Spell Card is activated in order to get a Spell Counter. Passcode: 55424270 Set: Structure Deck ATK/DEF: 1400/1400 Card Number: SD6-EN002 Monster Type: Spellcaster Rarity: Common Attribute: Light Card Text: Each time you or your opponent activates 1 Spell Card put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles remove all Spell Counters from this card. Level: 4 Card Type: Effect Monster Name: Mythical Beast Cerberus Edition: 1st

More About Collections at Plaza Las Americas

Collectible Store. Coins, comics, baseball cards, action figures, cars, etc...

Pl. Las Américas, San Juan, 00918, Puerto Rico

Powered by Adeptmind