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Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition
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Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition in San Juan, PR
Current price: $0.16

Collections
Mythical Beast Cerberus - SD6-EN002 - Common - 1st Edition in San Juan, PR
Current price: $0.16
Size: Moderately Played, English
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Card Rules:
Rulings powered by The Netrep API. If the monster battling 'Mythical Beast Cerberus' is removed from the field before (or during) damage calculation
,
the Spell Counters on 'Cerberus' will not be removed. Removing the Spell Counters from 'Mythical Beast Cerberus' does not start a chain. The Spell Counters on 'Mythical Beast Cerberus' are removed after he battles no matter which player is attacking. You place a Spell Counter on this card when the Spell Card resolves
so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card
you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous
Equip
or Field Spell Card
and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. 'Mythical Beast Cerberus' must be face-up on the field when the Spell Card is activated in order to get a Spell Counter.
Passcode:
55424270
Set:
Structure Deck
ATK/DEF:
1400/1400
Card Number:
SD6-EN002
Monster Type:
Spellcaster
Rarity:
Common
Attribute:
Light
Card Text:
Each time you or your opponent activates 1 Spell Card
put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles
remove all Spell Counters from this card.
Level:
4
Card Type:
Effect Monster
Name:
Mythical Beast Cerberus
Edition:
1st
Card Rules:
Rulings powered by The Netrep API. If the monster battling 'Mythical Beast Cerberus' is removed from the field before (or during) damage calculation
,
the Spell Counters on 'Cerberus' will not be removed. Removing the Spell Counters from 'Mythical Beast Cerberus' does not start a chain. The Spell Counters on 'Mythical Beast Cerberus' are removed after he battles no matter which player is attacking. You place a Spell Counter on this card when the Spell Card resolves
so if 'Magic Jammer' is used to negate the Spell Card's activation then you do not place a Spell Counter on this monster. But if 'Imperial Order' is chained to the Spell Card
you still place a Spell Counter on this monster because the activation of the Spell Card was not negated. If the Spell Card was a Continuous
Equip
or Field Spell Card
and 'Dust Tornado' is chained to its activation and destroys it before it resolves you still place a Spell Counter because the activation of the card was not negated. 'Mythical Beast Cerberus' must be face-up on the field when the Spell Card is activated in order to get a Spell Counter.
Passcode:
55424270
Set:
Structure Deck
ATK/DEF:
1400/1400
Card Number:
SD6-EN002
Monster Type:
Spellcaster
Rarity:
Common
Attribute:
Light
Card Text:
Each time you or your opponent activates 1 Spell Card
put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles
remove all Spell Counters from this card.
Level:
4
Card Type:
Effect Monster
Name:
Mythical Beast Cerberus
Edition:
1st